When I select a static mesh it turns completely white in editor viewport. Tried adding selection highlight and disabling it but it didn’t work. Also when I press G to hide decals and other stuff it goes away. Does anybody know what is this issue?
When I start new projects I don’t have this problem so it seems I accidentally turned this on, but it remains a mystery how I did this.
Hi! Click on “Show” top right corner of the 3D Viewport, and click “Use Defaults” I don’t know which setting do it but this fixes to me:)
Thanks a lot worked like a charm
For anyone wondering
Viewport > Show > Advanced > Vertex Colors
Thanks, turning off Vertex Colors is the right solution!