When respawning a player through Verse, sliding stops working correctly.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Other

Summary

When respawning a player through Verse, sliding becomes very difficult. The function we are using is .Respawn()

Steps to Reproduce

  • queue up for 1v1 in funland
  • get eliminated by your opponent
  • try to slide around
  • observe a delay in being able to slide

Expected Result

Being able to slide correctly, when a player is respawned through Verse

Observed Result

Sliding becomes different than it’s supposed to be.

Platform(s)

ALL

Island Code

2057-3742-0636

Additional Notes

Video in Comments

FORT-757382 incident has been created. Status is ‘Unconfirmed’.

Adding minimal reproduction and additional context, it seems to add a strange delay to sliding normally, and also completely breaks jumping and landing into a slide (shown in attached video).

Minimal reproduction verse device:

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using { /Fortnite.com/Characters }
using { /Fortnite.com/Game }
using { /Fortnite.com/FortPlayerUtilities }
using { /UnrealEngine.com/Temporary/SpatialMath }

respawn_device := class(creative_device):

    OnBegin<override>()<suspends>:void=
        AllPlayers := GetPlayspace().GetPlayers()
        if (Player := AllPlayers[0], Fort := Player.GetFortCharacter[]):
            Fort.EliminatedEvent().Subscribe(RespawnAgent)

    RespawnAgent(Result: elimination_result):void=
        if (Agent := Result.EliminatedCharacter.GetAgent[]):
            Agent.Respawn(vector3{X:=0.0,Y:=0.0,Z:=32.0}, rotation{})

Video showing sliding out of jump before vs after verse respawn:

2 Likes

Bump
**edit: also seems to impact character step up angle

And you can slide. You just have to hold slide for some reason.

This is the only thing that is holding back the gameplay in our maps, we have been getting complaints for months now and all we can say is that we are waiting for a fix from Epic. Please pay attention to this bug. :pray:

I experienced disabled sliding on my map for over 2 months, but I wasn’t aware it was because of a custom respawn logic. I always thought it was just another one of the random UEFN bugs. Hopefully, it gets fixed someday.

1 Like

Bumping - this sliding issue is still present in v30.40 and negatively impacts the experience for all players affected by it.

Bump. It occurs in our maps after verse respawn as well, and drastically impacts the experience for all players