When rendering an animation with multiple video parts there is 1 frame at each transition between video parts that has darker shadows/texture before the frames return to normal. Has anyone else ex...

When rendering an animation with multiple video parts there is 1 frame at each transition between video parts that has darker shadows/texture before the frames return to normal. Has anyone else experienced this/is there a solution? The Animation where the bug is occurring is a city flythrough. The animaiton consists of 8 video parts that create one continuous flythrough by starting and ending each video part on the same frame. In the Render output the 1-2 frames during the video part transition, the shadows and texture become extremely dark before returning to normal settings (almost like a lag in the rendering). When using Lumen instead of standard GI or when using a different export video mode like 3D this issue does not occur. Bug seems to only occur with standard GI lighting and standard video mode.

My Settings Render: Real Time rendering (no Path tracing) and standard global Illumination Export: Format PNG, Video Mode Standard, Refinement Medium Specs Twinmotion: 23.2.1 Commercial Edition OS: Windows 10 Graphics Card: NVIDIA Quadro RTX 3000 RAM: 6GB

I have a similar problem. when i try to export a video, the first few frames are too bright before the the lightning returns to normal. I’ve already turned off the auto exposure, so i can’t figure out what’s wrong.