When rendered in the Movie Render Queue, the result of Niagara Fluids is very different

when I start rendering in MRQ, the result of the Niagara Fluids explosion is very different from what I see in the editor window. Why does this happen?
1Iw_tDQpePc

for example, I set up a smoke simulation so that an explosion occurs and the smoke moves up, and when I start the render, the smoke flies to the sides and does not look like what I did