When performing "Undo" in the Modal Dialog Widget, a compilation error occurs.

Summary

When making any changes within the Modal Dialog Widget and then performing an Undo (Ctrl + Z), the following compilation error occurs:

The setter name SetCreativeModalDialogViewmodel already exists and could not be autogenerated.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

1, Create a Modal Dialog Widget.
2, Make some changes (such as adding a widget or modifying parameters).
3, After the changes, perform an Undo.

Expected Result

The widget compiles successfully.

Observed Result

The error described in the summary occurs.

Platform(s)

Windows 11


The status of FORT-809306 incident has been moved from ‘To Do’ to ‘Ready for QA’. Resolution Reason: ‘Fixed’

We have the team on this, @YuyaShiotani

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Sounds great! I’m glad this infomation!

I cleared my bindings and reset UEFN and that seemed to do the trick!

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Nice trick! I’ll try that! Thank you!!!

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