When migrating from UE5 to UEFN, texture nodes lose references (regression)

Summary

This is a new bug. When migrating from UE5 to UEFN, texture nodes lose references. See images for more. Only happens on large pack migrations.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Download a large pack to UE5 (like abandoned hospital pack)
Migrate to UEFN, everything in it
Open UEFN and load the example level

Expected Result

All props have their materials

Observed Result

Some props, decals or landscape appear as they have no material (gray material). Opening the material shows that the parent material has texture nodes that have nothing in them (which isnt the case in the original)

Platform(s)

PC

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Thank you for reporting this!

We’ll escalate this to the team

1 Like

Hi @Wertandrew,

Our internal team wasn’t able to reproduce the issue, they’re requesting some further details.
Could you provide me with the following:

  • Exact pack/source UE5 Version
  • A video of the issue you are running into
  • Client logs

Feel free to send it in a direct message or as a reply here

FORT-1151106’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.