Hello, after making low-poly in the Max program, I import the OBJ file to proceed with texture baking in reality capture, but the position and rotation values of the original high-poly model are imported differently.
Previously, it was imported without the above phenomenon, but the issue occurred a few days ago.
It is loaded properly, but when the rc file is saved and loaded again, it is created in a different location.
Should I reinstall the program and install it again?
Was the .rcinfo file stored and used correctly? Was the rotation of a model changed in other software? Which settings were used to export a model? Do you maybe know around which axes was the model rotated?
There was no change in model rotation in other software, and the file was saved correctly.
rotated around the green direction
The settings you touched when exporting the model are the same as before.