Evrytime I try to use VAT in Niagara, I get this error message. Version is 4.26.2
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 258] Direct3DDevice->CreateInputLayout( InVertexDeclaration && InVertexDeclaration->VertexElements.Num() ? InVertexDeclaration->VertexElements.GetData() : &NullInputElement, InVertexDeclaration ? InVertexDeclaration->VertexElements.Num() : 0, &InVertexShader->Code[ InVertexShader->Offset ], VertexShaderCode.GetActualShaderCodeSize() - InVertexShader->Offset, InputLayout.GetInitReference() ) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp:425 with error E_INVALIDARG
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Renderer
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll
I work on laptop and this my PC spec.
Windows10 64bit
Intel Core i5-10300H
GeForce GTX 1650 Ti
RAM 16GB
Is anyone know how to solve this problem?
Or is my PC spec too low?