When I start session fortnite game crash

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Summary

When I start a session in UEFN to test the map, I get infinite loading, and after a while, it kicks me back to the lobby with the message “Lost connection,” or sometimes Fortnite just shuts down. When I removed the Verse device that has the script for saving data “var PlayerProfileDataMap: weak_map(player, player_profile_data) = map{},” it stopped crashing. The error started occurring after the latest update on 22.06.2024.

Steps to Reproduce

Propably: var PlayerProfileDataMap: weak_map(player, player_profile_data) = map{}

Expected Result

Crash fortnite

Observed Result

Crash fortnite

Platform(s)

PC

Additional Notes

LogVerseBuild: Error: E:/test/Dropshipping — kopia/Plugins/Dropshipping/Content/PlayerStats.verse(550,1, 550,71): Script Error 3502: Only 0 persistent vars allowed.
This is a reference to “var PlayerProfileDataMap: weak_map(player, player_profile_data) = map{}”
This script has been used for ~2 months, and since 22.06, it has an issue, but the Verse compiler does not show any errors.

LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 253.20, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.185.107.95:15091, Name: IpConnection_12, Driver: Name:IpNetDriver_12 Def:BeaconNetDriver IpNetDriver_12, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_12, UniqueId: MCP:e35e487ea414446b86618eded1c89e72, Driver = Name:IpNetDriver_12 Def:BeaconNetDriver IpNetDriver_12
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.01, Real: 30.01, Good: 30.01, DriverTime: 253.20, Threshold: 30.00, [UNetConnection] RemoteAddr: 4.185.107.95:15091, Name: IpConnection_12, Driver: Name:IpNetDriver_12 Def:BeaconNetDriver IpNetDriver_12, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_12, UniqueId: MCP:e35e487ea414446b86618eded1c89e72)
LogValkyrieSummary: Destroying Valkyrie Beacon

I’m with that error either. I need to deliver a marketing map and I can’t because I can’t test the island.

The status of FORT-765653 incident has been moved from ‘To Do’ to ‘Needs More Info’.

FORT-765654 incident has been created. Status is ‘Unconfirmed’.

Unfortunately, I am also facing the same problem
I wish there was someone who knew the solution to this problem

Are you still seeing the issue after yesterday’s update?

I am seeing this issue. Only fix I’ve found is removing the weak map.

Would you all mind sharing your island codes with us so we can dig into this further? You’re welcome to message the code directly if you prefer.

Thanks!

Now I have another problem. It has appeared since yesterday.

[2024.09.21-07.53.55:961][155]LogValkyrie: ProjectSizeRequest::Cancel for 3998114e-4ed5-949b-294c-6295c6685204 - Content (re)cook error errors.com.epicgames.cookplugin.cookfailureoutofmemory.
JOB_ID=a2016d28-ed4c-4733-93c2-499643038363
[2024.09.21-07.53.59:060][342]LogValkyrieRequestManagerEditor: Detected cook failure, cook job id a2016d28-ed4c-4733-93c2-499643038363
[2024.09.21-07.53.59:061][342]LogValkyrieSummary: Server Summary - Failed to distribute content due to (Failure ErrorCode=ContentBeaconV2.FailedToBuildManifestClient.Host, Failed Building manifest for EConsumerRole::Client with platform: Windows and error: Failure ErrorCode=errors.com.epicgames.content-service.cook_failure, Message=An error occurred while communicating with the game servers (failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugi
n.cookfailureoutofmemory)., Raw={
“host”: “fngw-svc-ds-livefn.ol.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v3/cooked-content-package”,
“errorCode”: “errors.com.epicgames.content-service.cook_failure”,
“errorMessage”: “failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory”,
“jobErrors”: [
{
“jobId”: “a2016d28-ed4c-4733-93c2-499643038363”,
“moduleId”: “3998114e-4ed5-949b-294c-6295c6685204”,
“moduleVersion”: 418,
“artifactId”: “4b94a86e-3c38-45ee-b298-2799d4079645:pc”,
“errorCode”: “errors.com.epicgames.cookplugin.cookfailureoutofmemory”
}
]
}, ClientId:5498335793554ef9a6529f74a5e2ed9b, RequestId:E252E96926424EE4945CFC807DE26383, InnerErrorCode:errors.com.epicgames.content-service.cook_failure, InnerErrorMessage:An error occurred while communicating with the game servers (failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory)., CachedInnerErrorType:EInnerErrorType::CookFailure, AdditionalErrorParams:(CookJobId,a2016d28-ed4c-4733-93c2-499643038363), Message=E
xtended error, Raw=ContentBeaconV2.FailedToBuildManifestClient.Host, Failed Building manifest for EConsumerRole::Client with platform: Windows and error: Failure ErrorCode=errors.com.epicgames.content-service.cook_failure, Message=An error occurred while communicating with the game servers (failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory)., Raw={
“host”: “fngw-svc-ds-livefn.ol.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v3/cooked-content-package”,
“errorCode”: “errors.com.epicgames.content-service.cook_failure”,
“errorMessage”: “failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory”,
“jobErrors”: [
{
“jobId”: “a2016d28-ed4c-4733-93c2-499643038363”,
“moduleId”: “3998114e-4ed5-949b-294c-6295c6685204”,
“moduleVersion”: 418,
“artifactId”: “4b94a86e-3c38-45ee-b298-2799d4079645:pc”,
“errorCode”: “errors.com.epicgames.cookplugin.cookfailureoutofmemory”
}
]
}, ClientId:5498335793554ef9a6529f74a5e2ed9b, RequestId:E252E96926424EE4945CFC807DE26383, InnerErrorCode:errors.com.epicgames.content-service.cook_failure, InnerErrorMessage:An error occurred while communicating with the game servers (failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory)., CachedInnerErrorType:EInnerErrorType::CookFailure, AdditionalErrorParams:(CookJobId,a2016d28-ed4c-4733-93c2-499643038363))
[2024.09.21-07.53.59:062][342]LogValkyrieRequestManagerEditor: Detected cook failure, cook job id a2016d28-ed4c-4733-93c2-499643038363
[2024.09.21-07.53.59:076][343]PlatformCook: Error: We encountered an error preparing your project. Error: errors.com.epicgames.content-service.cook_failure, An error occurred while communicating with the game servers (failed to cook module 3998114e-4ed5-949b-294c-6295c6685204 (artifact 4b94a86e-3c38-45ee-b298-2799d4079645:pc) (cookJobId a2016d28-ed4c-4733-93c2-499643038363) with error code errors.com.epicgames.cookplugin.cookfailureoutofmemory).
[2024.09.21-07.53.59:156][343]LogValkyrieActivityTracker: Warning: Session → Fail Activity: LoadingNewContent - Error updating content
[2024

How can I see the errors that occur on the server? They always happen to me and I have to wait for days until someone responds to me and investigates the error through JOB_ID

hi
You all need to delete weak_map Persistent data which was reported before

Verse Persistence incompatible without editing the verse file that contains it - General / Issues and Bug Reporting