When I run game in VR the camera is not there where it is supposed to be, why?

Hello,
I am trying to figure out why when I run my game in VR mode the camera which is actually attached to the head is somewhere around the character?
Please let me know how can I fix it?
I am looking forward to your help.
This is the screenshot:


As you can see the camera is attached to the head but the look is from outside the character.
By the way, please notice I am trying to convert a 3rd person character to VR, since I need to keep the keybord as a controller.

It actually looks like it uses another camera not that one which is into the BP_ThirdPersonCharacter.