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When I Play in Stand Alone the Muzzle effect get low and delayed

For some reason, when I Play in the editor the weapon works fine as well as the muzzle effect. But when I play the standalone game or when I package the project, The Muzzle effect gets delayed and low, and I don’t know why. :frowning:

Please check it out:
https://youtu.be/1rMlSXsI_Gs

:frowning: Any help, please?