Hi. I also have a Problem with my island.
This is the error log do you know what the problem could be and how I can fix it?
LogGarbage: Collecting garbage
LogGarbage: 32.323800 ms for GC with 0 clusters
LogGarbage: 0.355100 ms for Gather Unreachable Objects (0 objects collected including 0 cluster objects from 0 clusters)
LogGarbage: Freed 41680b from 10 GC contexts
LogGarbage: 0.000000 ms for unhashing unreachable objects (0 objects unhashed)
LogGarbage: GC purged 0 objects (319425 → 319425) in 0.013ms
LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrie: Set up of Edit Session succeeded.
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieActivityTracker: Upload → Start Activity: UploadProjects - Uploading projects
LogValkyrieSummary: Starting Project Upload - Content Service
LogValkyrieSyncProject: Display: Profile Begin SyncProject
LogValkyrieSummary: Syncing project TestProject
LogValkyrieActivityTracker: Upload → Start Activity: TestProject - Uploading Project ‘TestProject’
LogValkyrieSyncProject: Display: Profile Begin SyncProject.FindProjectPlugins
LogValkyrieSyncProject: Display: Profile SyncProject.FindProjectPlugins, 0.001863
LogValkyrieSyncProject: Display: Profile Begin SyncProject.LoadBindings
LogValkyrieSyncProject: Display: Profile SyncProject.LoadBindings, 0.000221
LogValkyrieSyncProject: Display: Profile Begin SyncProject.SyncWithContentService
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::UploadBegin
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetUploadRequired 0
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetTrackingUploadRequired 1
LogValkyrieRequestManagerEditor: OnProjectSyncStarted: D:/Fortnite_Game_Projektek/TestProject/TestProject.uefnproject
LogValkyrie: Refresh succeeded.
LogValkyrie: Syncing project TestProject with content service took 0.35 sec
LogValkyrie: Saving project TestProject source control settings to disk took 0.00 sec
LogValkyrie: Saving project TestProject source control settings on content service took 0.00 sec
LogValkyrieSyncProject: Display: Profile SyncProject.SyncWithContentService, 0.354822
LogValkyrieSyncProject: Display: Profile Begin SyncProject.UpdateProjectMetadata
LogValkyrieSyncProject: Display: Profile SyncProject.UpdateProjectMetadata, 0.299701
LogValkyrieSyncProject: Display: Profile Begin SyncProject.InitSyncModules
LogValkyrieSyncProject: Error: Failed to initialize dependency modules: [Failed to resolve Game Feature Data for module [testproject]]
LogValkyrieSyncProject: Display: Profile Begin SyncProject.Complete
LogValkyrieSummary: Project TestProject failed to update
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: TestProject - Failed to initialize dependency modules
LogValkyrieSyncProject: Display: Profile SyncProject.Complete, 0.018995
LogValkyrieSyncProject: Display: Profile SyncProject, 0.740902
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::UploadEnd D:/Fortnite_Game_Projektek/TestProject/TestProject.uefnproject, EValkyrieSyncProjectState::Failed
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetUploadRequired 1
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetTrackingUploadRequired 0
LogValkyrieRequestManagerEditor: OnProjectSyncCompleted: D:/Fortnite_Game_Projektek/TestProject/TestProject.uefnproject, EValkyrieSyncProjectState::Failed
LogValkyrieEditorAnalytics: Displaying Stats for Flow
LogValkyrieEditorAnalytics: =========================
LogValkyrieEditorAnalytics: Flow=Refresh
LogValkyrieEditorAnalytics: RefreshFlow=0.7410
LogValkyrieEditorAnalytics: 0.UploadCookDownload=0.7410
LogValkyrieEditorAnalytics: 0.0.ProjectUpload=0.7400
LogValkyrieEditorAnalytics: 0.0.0.SyncWithContentService=0.3550
LogValkyrieEditorAnalytics: 0.0.0.UpdateProjectMetadata=0.2990
LogValkyrieEditorAnalytics: =================================
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: UploadProjects - All uploads failed with errors
LogValkyrieSyncProject: Display: Profile SyncProject.InitSyncModules, 0.050709
LogValkyrieBeacon: (ValkyrieBeaconClient_0) AValkyrieBeaconClient::OnGameplayMessageReceived SpatialGameplayActorLoadingStateUpdated: ESpatialLoadingState::Ready