When i create an UI, my UEFN crash

Summary

When i click on my widget Blueprint, UEFN crash.
when i try to create an UI for my game, it works correctly until i close UEFN and re opened it. when i re open my project and i click on my UI, i systematically crash. i currently can’t do anything.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

i don’t really know the reasons so i can’t say what you have to do, i just created UI, some add text and view bindings.

Expected Result

uefn is not supposed to crash

Observed Result

uefn crash

Platform(s)

windows

Video

I’ve run into this a few times. Sometimes, widget blueprints, if you interact with them in any way, either opening the blueprint, validating it, deleting it, etc, they crash UEFN with an access violation error. Now I don’t have the error on hand or know how to repeat the issue. Might have something to do with not compiling the blueprint?

The only way I’ve found to fix it is to go into your project directory in your file explorer and manually delete the file and start over, not sure if it got corrupted in some way. You could try rolling back a version, too, if you check in regularly. But these are the only two solutions I figured out. Hopefully, this gets fixed soon.

FORT-1015977 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.