when i build, the textures stretch. how do i fix that?

I build my walls with bsp, and when i build, the textures start stretching and i need to rebuild them to fix it
is there a fix for this?

okay thanks for the answer. i will wait for the update now

Hey Alex-

There is currently a bug report in with our developers regarding this issue, that reference is: UE-12019

However, a quick way to resize the texture is to click back on the surface that texture is on and adjust the scaling. But I’ve noticed that it can revert back to what it originally was, when it’s built again. Hopefully the bug report that was submitted will be resolved soon.