Summary
When using normal assets you can press the End key and the asset will drop to any collision detection level. This is great to just drop to ground. This doesnt seem to work with Scenegraph assets
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Create a Scenegraph asset and try press the End key
Expected Result
It should fall to the first collision point ie ground
Observed Result
It doesnt do anything
Platform(s)
pc
Additional Notes
No video is needed here this is a simple thing to repro