When having a Scenegraph asset selected the "End" key to drop to collision detection level does nothing

Summary

When using normal assets you can press the End key and the asset will drop to any collision detection level. This is great to just drop to ground. This doesnt seem to work with Scenegraph assets

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

Create a Scenegraph asset and try press the End key

Expected Result

It should fall to the first collision point ie ground

Observed Result

It doesnt do anything

Platform(s)

pc

Additional Notes

No video is needed here this is a simple thing to repro