When editor crashes, waterbodies completely corrupt on the level

Summary

When the editor crashes and you load back up all the Waterbodies are completely screwed up and the only way to fix them is to transfer your entire project to a new level

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Open editor, place waterbodies, try to get your editor to crash then open up again

Expected Result

the waterbodies are still intact and work

Observed Result

they do not and are completely broken

Platform(s)

N/A

Island Code

N/A

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Additional Notes

If needed i can send the project file privately if repro is difficult

ive been playing around with it, and it seems to be when something is too far from 0,0,0 the waterzone wont work anymore

so as you can see on the left the foam and everything on the ocean is working as soon as i try to move it past that the water no longer spawns

but then if i move it all the way to the right it works again

it wont work with the landscape for some reason, and this happened after my uefn crashed and effects every level

The status of FORT-1015950 changed to ‘Needs Triage’. We’ve confirmed the issue and it’s waiting to be assigned to someone to fix it.