Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
When Crowd Volume is added at 30.30 and displayed using an orthographic camera, it appears with significantly reduced quality.
Steps to Reproduce
1, Place the Crowd Volume in the level.
2, Place an appropriate Camera Device and enable orthographic mode.
3, Start the session and view the Crowd Volume through the Camera Device.
Expected Result
The LOD switches based on the camera distance.
Observed Result
Characters are rendered at a very small LOD size within the screen.
Platform(s)
Windows 11
Additional Notes
The following YouTube link shows two Fixed Point Cameras placed at the same coordinates, one in orthographic mode and the other not. Each is switched for preview. A Static Mesh displayed in Wireframe is also placed next to the Crowd Volume. By watching this video, you can confirm that LOD switching according to the camera position is not applied to Crowd Volume, unlike Static Mesh.