when creating actor auto-generated scripts have errors inside of them

When creating a new actor (base C++ actor class) and when opening up the script for the first time, when it should be unmodified from the base one, there are already 4 errors. they include some #uses, and as a new C++ and unreal programmer, this is very unfamiliar to me.

(my actor is named “MyActor”)

Inside of the auto-generated “MyActor.h” file:

Inside of the auto-generated “MyActor.cpp” file:
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