When creating a new actor (base C++ actor class) and when opening up the script for the first time, when it should be unmodified from the base one, there are already 4 errors. they include some #uses, and as a new C++ and unreal programmer, this is very unfamiliar to me.
(my actor is named “MyActor”)
Inside of the auto-generated “MyActor.h” file:
Inside of the auto-generated “MyActor.cpp” file: