Hey there, i started creating my very first game as a hobby of mine. I am doing 2D game so I am using PaperZD plugin. When I build any other pre-done project like first-person etc. it builds perfectly but when i add paperZD character blueprint. It wont build because fatal error, same as i have in my main game. It also says when Launching the game BUT I can play it in editor. On fatal error C1083 it says cant open file
UATHelper: Packaging (Windows): ------ Building 5 action(s) started ------
UATHelper: Packaging (Windows): [1/5] Resource Default.rc2
UATHelper: Packaging (Windows): [2/5] Compile [x64] SharedPCH.Core.Cpp17.cpp
UATHelper: Packaging (Windows): C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h(6): fatal error C1083: Nejde otev��t soubor zahrnout: initializer_list: No such file or directory
UATHelper: Packaging (Windows): Total time in Parallel executor: 0.37 seconds
UATHelper: Packaging (Windows): Total execution time: 2.19 seconds
UATHelper: Packaging (Windows): Took 2,28s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\adamb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-RagePlatformer-Win64-Shipping_2.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 4s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
Pls help
Hey for anyone out there having the same issue. GO to visual studio installer and click on change, its next to version of your vs. Add every c++ package you can. Now its done