When adding/editing bindings on a UMG, the scrolling of bindings jumps around up and down, hard to use

Summary

If you have a lot of bindings and/or conditions in a UMG, when you try to add a new binding for a button or element, the area where you add them jumps around weirdly and makes it hard to use

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Create a UI blueprint, add stuff to it like buttons and things. Add bindings enough that you have to scroll a bit, keep adding as needed and it will be harder to use as more are in there as the item you are adding/editing jumps around in the order of the list.

Expected Result

Should stay in place and not move.

Observed Result

Moves up and down in the list unexpectadly

Platform(s)

PC

Video

FORT-1119758 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

same thing happens when creating events, they move around senselessly losing focus of the work and wasting a lot of time…