When a static mesh is assigned to an actor, the editor crashes

Reference ID

d837083d-44c2-7efc-b868-bda8019f3d34

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Stability

Summary

When a static mesh is assigned to an actor, the editor crashes

Steps to Reproduce

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Expected Result

Editor does not crash

Observed Result

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Platform(s)

windows

Island Code

Not yet

Additional Notes

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Full video:

I’m using “Actors” as New Blueprints because changing my material to a “Creative Prop” jumps to a performance message. Shouldn’t I do it?

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