Yeah I definitely can’t afford Max. I liked GMax a lot though.
I am now trying out the MODO trial since I heard good things about its modeling capabilities and I noticed that they also got an indie license now. So far I absolutely love it, the modeling workflow seems really elegant and well thought out. I just hope that it will work as well with UE4 as Maya does, otherwise I’ll probably use MODO for modeling and Maya for the rest. I just can’t see myself going back from this to modeling with Maya or Blender.