First of all, hello everyone! I am quite new to UE4 and its’ visual node based materials. I have been using Unity for the last 3+ years. So I am somewhat acquainted with game development itself.
Now, I have been trying to do ocean simulation with gerstner waves and like most I followed handkor’s tutorial. But unlike most I can’t seem to figure out what is wrong. I think I have done everything as per he instructed. But most certainly that is not the case as mine doesn’t work. The preview is totally black. And if I apply my material to anything it becomes completely transparent.
I am really at lost now. Have been battling with this problem the last two days. Please help someone !
Here is my gertsner wave material function:
Here is the Cluster function:
Closeup of it for clarification:
And the material: