What's happening with VRWorks support

Thanks for posting your benchmark results for LMS! It fills me with joy. I’m assuming the graph was produced with SinglePassStereo On. The frame time decreases seem to be in line with what the Nvidia blog describes. Which is great. :slight_smile:

I hope we can help kAzAAkAs find a similar performance boost. I was going to test the VRWorks branch to try and help but that seems moot in light of what you have found.

Is there anyone who could share what they have found using VR SLI in VRWorks? Can we expect frame times to ‘nearly’ reduce by half?

Thanks.