Whats a good method to render shoji doors? You know like paper and a light shining through it

i have it currently set to opaque, but translucent materials get screwed up because i have fog on the other side and it starts seeing other transparent stuff through the shoji as though it doesnt know which to render first.

Also why would i use transluscent if i have no opacity value… u cant see through things like that… u only see shadows from the other end… much like foliage i would assume. Seems to work correctly with realtime light, but not with baked lighting when i have it set as opaque with no translucency… lighting model 2 sided foliage… But again i need the lightmaps to be correct… not just realtime light.