I’m talking about the big “wall” of smoke at the start of this video Star Citizen - work with sand storm effects | эффекты песчаной бури - YouTube
Thank you
I’m talking about the big “wall” of smoke at the start of this video Star Citizen - work with sand storm effects | эффекты песчаной бури - YouTube
Thank you
I am finishing making this asset like this to put in Marketplace… it will not be expensive. So if you need it you will have to wait a bit, it will cost $20 bucks. I am using raymarching to acomplish this, but there are other ways to achieve:
Thanks for the reply, could you expand on the curl noise a little if you don’t mind, and I’d love to check out your marketplace asset when it’s done,
Could you expand on the volumetric fog way of doing it if possible? and I’d love to check out your assets when they’re done! Thanks
checkout Ryan Brucks blog
also the shaderbits plugin has amazing stuff in it
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