What will cause view blur when working with Pixel Streaming

Hello,

I have a problem with Pixel Streaming. The view will become blur when I rotate my camera fast through web. It’s LAN so I do not think it’s network issue. And the view in local Unreal engine is not blur.

All projects have the same issue so I’m wondering something is limited in Pixel Streaming. The version I’m using is UE 4.27. It would be great if someone knows possible reasons and how to fix it.

Thanks in advance!
Ting

The blurriness you are experiencing when rotating the camera quickly through web may be caused by a few different factors:

  • Network bandwidth: Pixel Streaming requires a lot of bandwidth to stream high-quality video and audio. If your network is not able to handle the amount of data being transmitted, the video may appear blurry.
  • Encoding settings: The video encoding settings used by Pixel Streaming can affect the quality of the video. Make sure you have the right settings for your network and hardware.
  • Hardware limitations: Your hardware may not be powerful enough to handle the demands of Pixel Streaming. Make sure you have a powerful enough CPU and GPU to handle the load.
  • Unreal Engine version: Pixel Streaming is still in experimental phase, some bugs and limitations can be present and can be improved in a newer version of UE.

You can try to troubleshoot the problem by experimenting with different encoding settings, adjusting network bandwidth, and upgrading your hardware. Also, you can check for newer version of Unreal Engine and see if the problem still persists.

Additionally, you can consult the official documentation of Pixel Streaming in Unreal Engine 4.27 and see if there is any information that could help you with this problem.

Finally, I would recommend to disable some of the post process settings to verify that it isn’t the bottleneck here. Simply try to run a completely empty scene to see if the frame rate is different.