What is wrong with my lighting?

Hello. I have simple scene in my game with few objects and directional lighting. But lighting seems to be so wierd and ugly. Here is photo of what I think. It happens in any scene I make.

Increase the lightmap resolution of your mesh + add a lightmass importance volume. Also make sure to add a skylight so that those dark shadows disappears (disable cast shadow in it)

That seems to fix the problem. Thank you! :slight_smile: