What is the UXRDeviceVisualizationComponent used for?

Hi!

I’m using Unreal 5.3.2 to develop a VR game.

I want to show the VR controllers on my game depending on with VR device the player is using: HTC Vice, Oculus, etc.

I have found than the UXRDeviceVisualizationComponent has this in Blueprints:
imagen

I have found those meshes in the folder: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\resources\rendermodels

Do I need to use this property to show the VR controller’s model?

And by the way, how can I change the static mesh shown depending on the device used?

Thank you.