Hi,
the screen occupying size of the actual stereoscopic view in Oculus Rift mode is too small. I remember it was bigger the last time I used U$ with the Rift some weeks before, but now there is to much black border around it, it looks really wierd in the Rift.
I thought maybe it is are messed up code or settings but then I downloaded the TP_BPFirstpersonRiftV03 Template and had a look at the content examples VR Map - everywere the same.
Any Idea what .ini or runtime setting could influence that black space around the stereoscopic view?