I was working with blueprints and i decided to make a “Interactable” class on C++. And i’m unable to do most of the things, since everything has been made on blueprints. I can’t even spawn a character with my custom variables which i created in blueprints.
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Is it right to code only on blueprints?
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Is it right to code only on c++?
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When should i use c++/blueprints?
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Can i have some good articles or tutorials about mixing blueprints and C++?