What is the proper way to scale a widget image component to the screen size?

I set this red “damage” image in my hud UMG widget to the size of the screen resolution but it is short for some reason on the left and right side, even though the anchor is in the center. Anyone know how to set it to scale up to the screen size no matter what it is? Thanks.

Hi @Unisink2020
are you trying to use the scale box ?
you can take a look at it in this video at 6:44

And you can also check this answer here