What is the current support of Horde or UBA?

Hi Jeffry,

  1. iOS ipa are built internally on macs
  2. We use horde to cook; as a distributed “build” job, this is not supported. Currently with UBA you’re able to build source code & shaders remotely.
  3. Yes, this is done via UBA.

As of 5.5, horde is production ready. UBA is production ready in the following:

  • C++ Source compile (Windows, macos, linux)
  • Remote linking (windows)
  • Shader compile (windows)

Regards,

Julian