Hello everyone,
I have looked up the documentation and searched on google in general about skylight’s, but I couldn’t understand what it meant. Capture light from distance?
Can please some one explain it to me?
Here’s the official documentation on it, explains it all in detail:
.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/LightTypes/SkyLight/
If anything is unclear let us know!
I look it up and did specify that I checked the documentation but still could not understand it.
If you can still explain it to me it would be nice!
It is the ambient light, like a gigant light probe to get the sky color. You can also overdrive with custom skybox, or put the color by hand.