guys in the phrase below what does actor’s owner exactly mean ? , i know it means the client that owned it but i sort of don’t understand how does it work
COND_OwnerOnly
This property will only send to the actor’s owner
guys in the phrase below what does actor’s owner exactly mean ? , i know it means the client that owned it but i sort of don’t understand how does it work
COND_OwnerOnly
This property will only send to the actor’s owner
Actors can have an Owner and if the outermost Owner is a PlayerController then that PlayerController owns the Actors.
For example a Flashlight Owned by a Pawn Owned by a PlayerController. If the Pawn is Unpossessed then neither the Flashlight nor the Pawn is Owned by any connection(PlayerController). A regular Actor can change ownership simply by using the function SetOwner on the server.