Hi!
I wanted to switch between simple and aiming movement. I’ve create an aiming movement in animation blueprint, and when I hold down the right mouse button, I switch to aiming movement. When I do that I turn off the Orient Rotation to Movement in Character Movement Component, and turn on the Use Controller Rotation Yaw. In Character Movement properties, below Networking I switched Network Smoothing Mode to Disabled.
I hope it helps.
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