What is Brigade, in UE4 terms?
I read this: “Brigade is a powerful graphics API that can easily replace Microsoft DirectX® or OpenGL® graphics within popular game engines such as Epic Games’ Unreal Engine”
Here: http://render.otoy.com/newsblog/?p=417
I’m an Octane user, and wondering what is going on? Sounds cool.
To me it sounds just like it says, its a graphics API. Basicly its just going to affect preformance. Much like Mantle or DirectX
OMG…That looks insanely cool. Wondering what Epic has to say about this. 
I created a forum thread too: Brigade 3.0. A new graphics API. - Community & Industry Discussion - Unreal Engine Forums