What happened with rendering on iOS Device ?

look a screenshot for example :

i’m only download&run

Looks like lowered resolution scale for me

hmm, may be, but where to change that or set ?

hmm, may be, but where to change that or set ?

You have to tweak the r.MobileContentScaleFactor parameter in the Device Profile Editor (Window menu, in main editor toolbar). Natively iOS profile it’s configured for non-retina screen.
But… since 4.2 it does not work anymore for me. A walkaround I’ve found is to add a DefaultDeviceProfiles.ini file in YourProjectLocation/Config folder. Paste this (as my iPadMini2 is recognized as generic “iOS” plateform, I changed it for all iOS platforms):

[iOS DeviceProfile]

[iPadMini DeviceProfile]

[iPadMini2 DeviceProfile]


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