Hi , I want to know what is the difference between including a header or forward declaring them?
class UParticleSystemComponent;
vs #include "Componenets/ParticleSystemComponent.h"
Perhaps I want to use class UParticleSystemComponent;
For this Its important to Include its library header or forward Declare to access it.
What is good to use and why?
Thanks for reply Sir , yes this is more C++ but I asked it here because I am learning C++ by developing games and this is the best forum with experienced and pro developers to discuss things with.