I just followed through this Lyra guide and was successful.
I thought this would be a good template to start building from.
With all the content build for Lyra in CPP all the files are around the 400 gb range. That;'s a lot!
I only have about 60 gb on my perforce server. I was able to migrate the Lyra game and its plugin to the Perforce server. I was able to successfully open the build on another PC and successfully run it.
I’m not going to be using code much, will remain mostly in BP land unless I need to convert something to code, or things get messy in BP.
However, I still want to migrate the CPP and the codebase. What files are safe/not safe to upload?
I could just use a P4ignore and have it ignore some folder, not all. The Engine folder alone was about 270 GB
The .p4ignore file did the job of ignoring all the content that didn’t need to go in. I’ll have to test and see if the content I uploaded will be enough for another team member to build on their end.