What Are You Working On? Community Screenshots & Videos

I’ve been working on a gear vr template for the community :smiley:

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Tweaking the new oceanshader in LAM. Too bad I cant swim.


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Some screenshots from the teaser scene for “Shades of black” project:

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I am currently completing the last few months of my Masters in Games Design, i have been working on some weapon blueprints and decided to create a small level to use them in. Any feedback would be great, i am not sure if i am using forum correctly so appologies if that is the case.

Other videos can be found on my channel at

My portfolio can be found at along with my email adress atc.

Thanks

Erebor, using Elemtal assets:

A physical switch

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A new teaser for our game “”!]()!

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Water Planet Game

Greetings,

After being an observer for the past two years, I finally dove in on a project, it’s an audio/visual exploration experience that revolves around my new EP, titled Water Planet. Each level involves open exploration on land and underwater and guided flying in the Orb Transport, shown below. Would love to know your thoughts <3

:///JPWdYpj.jpg

“You know what I speak of, Gandalf”

Model in 3DCoat, textured in SubstancePainter.

Some new (untextured) doorways for the upcoming MS: Interiors update. =)

Stuff I have of late:
Tried out an arrow that bounces off walls and sparks on metal, starting fires

a tool to help me make multi-storey trams


A simple physics rope actor

://45.media.tumblr/7ba0d39775c8e37531f87a18e0fa6391/tumblr_o6j2zh2rdp1v0qcloo1_250.gif

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Lots of AI stuff! Guard hears a noise I made, but turns and sees me and doesn’t mind that I’m there so he’s just like “hrm” (also “don’t sneak up on me like that” etc)

://49.media.tumblr/ca24aa7a422f7aed8d4383011d143efd/tumblr_o6bv996kG01v0qcloo1_400.gif

Random AI chatter ala HL1

://67.media.tumblr/38589e5e7808e65a3763afe11c770372/tumblr_o69yr6k9DF1v0qcloo1_400.gif

Smooth stance transitions based on distance from enemy, also a whole new weapon system that shares the same base weapon class between all melee, projectile and hitscan weapons (throwables too eventually)

://49.media.tumblr/337c8a4db0f56316e75f41efea5b7fa6/tumblr_o665w3NZQY1v0qcloo1_400.gif

Added a debug mode toggle

://49.media.tumblr/fdb6337769a4cd20d7d0b00b9b21c6dd/tumblr_o647ceLaBr1v0qcloo1_400.gif

Started paying an artist for concept art

://41.media.tumblr/d7803e2d358671401a5577625eff78ce/tumblr_o5yom9UiMC1v0qcloo2_1280.

NPCs getting better about fighting each other

://45.media.tumblr/f08b86dbe43eb2c98d7b465f47148575/tumblr_o5x6d2Z3lj1v0qcloo1_400.gif

NPCs using root motion for their attacks

://67.media.tumblr/ad6bd81a186fde60238a4868d522bd0f/tumblr_o5wsnzkMaq1v0qcloo1_500.gif

://49.media.tumblr/692d0029127f8465c6b8d4ad131ed98e/tumblr_o5uztcQKCR1v0qcloo1_400.gif

Working on a run time Quake importer, because that is totally useful right!?

Almost got mdls working, just need to do more processing to fix uvs on seams.
my.mixtape.moe/awqtdb.webm

^^

://orig00.deviantart.net/6eef/f/2016/126/b/0/evojumpi_by_luftbauch-da1im75.gif

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Made some portals.

Hi All!
Kind of new to whole forum thing, but I wanted to share what I have been working on. I had a little idea a few months ago and after competing in a couple of Epic game jams I thought why not try to make it.

It is a simple puzzle game with a couple of unique features. I am having a blast creating it. If you want more info on the game or you want to hear my daily update/rants check out the website: ://lostkookie.fatbombstudios/.





Finished texturing the new ceiling. Really like how it came out. =)

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Very nice, Higuy8000 ! Love the atmosphere.

Thank you!

, i like your work, it looks impressive :slight_smile:

's my new scene - office /wip/.
Now i’m testing skydome with image (city) and moving clouds (default).

://www.z3.pl///2016/05/screen5.jpg