Hi Guys …
is our first project with UE4 …
The game has more features not shown in video
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Hi Guys …
is our first project with UE4 …
The game has more features not shown in video
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Well, that was easy:
fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10421495_902164976486072_8682640347589618686_n.?oh=a8d57a53fce43555be8b7fc719ca2430&oe=56640E92&gda=1449977678_129e2bec0ca85e20d69fd4a5b1e9f33c
Will be a tower defense game, with rpg elements.
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The walls are placeholder models.
://i180.photobucket/albums/x34/thegreatgamecreator/ScreenShot00039_zpsyq7jp9ma.
The weapon upgrade stuff looks sweet!
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Need Name and Ideas for game:
=NPMwSbn4QXwhttps://.//NPMwSbn4QXw
www.indiegogo/projects/game-for-android-ios#/story
Thank you
We’re working on Unbox, a physics platformer spawned from the Epic Christmas Game Jam last year. Right now we’re making final preparations for the EGX build of Unbox, we’ll have our own stall in the Rezzed zone so come check us out if you’re attending or exhibiting. We also just launched on Steam Greenlight and currently rank #8 out of 1,613 games, so for the last few days we’ve been working a lot on the PR front to raise awareness of our campaign.
Check out our Greenlight Trailer and Greenlight Page,
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I hope double dipping like is not frowned upon too much
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Release thread: .unrealengine/showthread.php?85838-Mythos-of-the-World-Axis
More tank game stuff. (Sorry I need to make my own WIP thread)
Panther G “Recently off the factory floor”
:///6GBmD6r.jpg
Tiger E late “Veteran”
:///fOqA5Lz.jpg
And is a shot of some level work I have been doing, still working on the GI, waiting to see what Fortnite is going to do…
:///JC0NYNL.jpg
We just finished filming a trailer for our game called “The Arena”. we show off some of our competitive multiplayer features. Check it out and let us know what you think!
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Nice work guys! I remember the old video without the art overlays.
I’ve been working on some basic menus
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working on online leaderboards blueprint tutorial
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I like it :D. It shows charm and passion. Reminds me of Zelda: Wind Walker…or was it Waker :P. Well, that Gamecube Zelda anyway.
One very small, but still important thing imho though! You never show the face of the main character!
TEST Scene 1: No pre-baked lighting but only a single dynamic directional light. Scene utilizes DFAO without DFGI or LPV.
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100 by Gursimran Singh, on Flickr
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101 by Gursimran Singh, on Flickr
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102 by Gursimran Singh, on Flickr
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103 by Gursimran Singh, on Flickr
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104 by Gursimran Singh, on Flickr
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105 by Gursimran Singh, on Flickr
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106 by Gursimran Singh, on Flickr
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107 by Gursimran Singh, on Flickr
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108 by Gursimran Singh, on Flickr
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109 by Gursimran Singh, on Flickr
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110 by Gursimran Singh, on Flickr
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111 by Gursimran Singh, on Flickr
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112 by Gursimran Singh, on Flickr
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113 by Gursimran Singh, on Flickr