What Are You Working On? Community Screenshots & Videos

Looks really high quality design. Must be you have some architectural background?
Can be promising shooter, if you keep that quality in entire game.

What kind of game will be? Some rodeo or wild west theme? Personaly i interseted how u making animations of horse, because i need horse movement anims in my project.

DO WANT! How did you make speculllaaaaarrr? Please, please share some knowledge :open_mouth:

Having fun with rigging and dying

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I can’t find the right words to say how great is and how much I want it, I’m going to have to let Barone do it for me:

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Revenge of Trishna Movements !

Movements demo of our student project “Revenge of Trishna”

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You can follow the project : www.facebook/RevengeOfTrishna
More info coming soon : ://www.hitsplaytime.fr/revengeoftrishna/

hey thanks for your interest, no it won’t be a wild rodeo game but an asian zombie survival game it’s on a vey big island so i made mount and the only mount i could make was a horse because the game take place n 18’s so there is no cars ^^

thanks very kind from you hope it will be a good game right now the only thing i still need to work on is a melee combat system and ai, i already finished main character and almost zombie’s design and level design is almost finished will share some new pictures in 2 or 3weeks as for horse animations i picked them from mixamo, i don’t like a lot mixamo’s aniamtion, but now you can tweak them in engine

3-4 week old video test from in editor of one of my terrains to be sold on the market place. Have to do some new vids tomorrow if get time, was before finishing the close camera details and was only the low complexity four season uber shader terrain material. :slight_smile: Enjoy!

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Thanks all :slight_smile:

I post a thread about WIP .unrealengine/showthread.php?60501-WIP-Hair-Material-with-anisotropic-reflections

and new update

dl.dropboxusercontent/u/4817133/UnrealForums/HairMaterial2.png

The helmet from the “Protect the King” scene in Bravehearth. Needs some adjustments and there.

Working on Action Hack and Slash game called The Protectors of Earth
latest update so far :

://i60.tinypic/ddna03.jpg

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Gloves details:

://i57.tinypic/14xnzp1.jpg

thread .unrealengine/showthread.php?60377-The-Protectors-of-Earth

Nice details. Did you sculpt it yourself from scratch?

Thank you! No background in architecture, or any kind of modelling but learning the ropes is proving to be really fun and rewarding! The WIP you posted is looking great by the way- some functionality in there!

i only used female base for , everything other is made by scratch ( pants , boots , hair , gloves… )

@
Holy smoke! That’s some pretty detailed terrain! That amount of detail can be great for fpp. Definitely would love to know how you achieved that!

Built for a 24-hour animation contest at our school. We we’re very tired by the end.

vimeo/120910513

is my first work that is not for study, is a strategy turnbase game based on the Babylon 5 TV series.
The idea is to make a space battle game during the events of the Minbari war, from the first contact until the Battle line.

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isn’t much but…

I would like feedback

://.be/k0UmYCbYwTQ

A little update on the helmet
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