:>
it’s mostly based off . ://www.tomlooman/disneyfaciliershadow/
:>
it’s mostly based off . ://www.tomlooman/disneyfaciliershadow/
RTS game AI: ballistic aiming and throwing/shooting:
?v=irgLfOywZpY
Leaks from #HostileGrounds
Images are screenshots from the game engine!
Enjoy!
P.S. We are now on Facebook and Twitter
OverDrive X Update
?v=gNJftPR5XwE
Hey guys, we are currently working on Veterans Revenge (V3) VR and TPS. are some screenshots on our developments. Game is scheduled to release first quarter 2019 for XBOXOne and Sony PS4/PSVR. Let me know what you think 's our website ://victusvincimus
Man roofmonkey would be pretty sad about your move .
@WarGoat actually he was actually pretty happy about it.
Working in the Challenge of artstation
/2L3ljyd.jpg
www.artstation/contests/feudal-japan/challenges/51/submissions/38261
Interesting stuff everyone. Love that sunset picture. =)
Hello everyone. Working on my second solo project and finally have some very early screens to show. It’s going to be a top-down RPG. A bit cartoonish. Please let me know what you think so far. Thanks!
I’m also using LPV now that I figured out how to activate it (I was pasting the line in the wrong ini file). It’s actually working very well with tweakings in the post process volume. I got rid of the leaking and it looks near perfect. The performance is very good too. No more lightmap baking, what a relief. Now I sincerely hope Epic won’t stealthly remove it like they did with DFGI, at least until they come up with their new GI solution.
?v=7N6AgqYgFIY
Images in better quality [www.facebook/SpaceAlpha/…15760398494862
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_151678_1541725020399_193”,“title”:“45782422_2215759641828271_6165750390374531072_o.jpg”}[/ATTACH]
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_151679_1541724925819_136”,“title”:“45641481_2215759495161619_7208104593375363072_o.jpg”}[/ATTACH]](www.facebook/SpaceAlpha/posts/2215760398494862)
/AGsKOkb.
a bit late, the happy Halloween video of our upcoming RTS game called EDGE OF CHAOS:
watchHlNQpIk1DY
Sigma: promotional art.
wip
Trying to recreate the Vortigaunt “attack charge lightning effect” with beam particles:
?v=GQbh9AJ_XrI
Protocol released!
=F9YBvctOji8
I making for try myself.
=AzLDoJTZRh0