The Jackal - animated logo prototype.
had to wait for the world to turn a few times, but nevertheless… something went goofy with the sound and played a bit with the anim key framing, pretty cool once you understand it… still lots of glitches I would change if I cared :)… anyways… might look political but just keep repeating ‘its only a movie… its only a movie…’
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Having some fun today:
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Fixed the meteor showers and experimenting with exposure. Want to get the fireworks to not over expose on the flash. Any tips on the auto exposure settings in a postprocessvolume?
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I have just started working on a Death Stranding scene, so far not much to show except the mood, I think I’ll work a bit more on the ground substance (to add some dirty water puddles, I’m having a hard time vertex painting a terrain). but first of all I’ll have a bunch of dead crabs and giant otherwordly creatures to model
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We recently posted an announcement trailer for our game Mini Wheels (www.facebook/MiniWheelsGame/). Meet some of the crazy characters you find on the way. Which one’s your favorite so far?
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Definitely approaching that vibe SilentAndAsleep. Looking forward to the finished scene. =)
Been working on a planet system where you can land on a planet and walk around on it.
Made an area of my game that involves ball rolling puzzles.
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Working on character movement/animation relationships & slow-down/speed-up behavior.
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smoething just for fun
Working on ocean shader.
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Got the planar reflections working properly at last.
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WOW . is Extremely IMPRESSIVE.
Possibly best ocean I’ve seen outside of Cryengine
I am, working on mobile 2D game “Space Drift” with some interesting mechanincs. I know that Unreal 4 is pretty weird choice for games like , but my goal was to learn engine and make game, which I like. also I am trying to make it work properly even on old devices, so I don’t use any light or HDR, or Bloom. As a result I got 60 fps on my Xiaomi 1s (Qualcomm Snapdragon 400 MSM8228, Adreno 305)
is video with Menu, customisation and gameplay: =vTaoccF9JU4
are some Gifs with game mechanics and : imgur/a/ynWia
Twitter, where I am going to post some gifs and notes about developement of game: twitter/alex_lighthill
I have playable Google Play alpha and HTML5 version, I can give link to try if you are interested. Feel free to criticize, suggest anything or answer anything. May be I will create separate thread about game on forum later, where I will talk about some tricks and problems which I got during developement.
I turned my game art into a papercraft model.
Hello anyone who reads . I am currently making a game called Lives Turned with just so little progress made: a basic classroom (just for testing) and a main menu that doesn’t look too shabby. Other than, I haven’t made anything else. The way I would like game to work is by using the same battle system as Final Fantasy I-X. I am not going to be one of those people who forget those who have helped them and move on. No. I will make sure that you are given credit along the way in the making of project.
Now, to the game itself. You know that the game is going to follow the battle system of Final Fantasy and probably the world system will be the same too. Also, the characters are going to look a little bit like anime characters so if any of you use Blender, hmu (hit me up) in the post. What I don’t know is making these systems which brings you, the reader, into my project. You can volunteer, no cost is needed. Just reply. Be how you are. We are civilized people anyways. Sadly, I don’t have money OR bitcoins. I’m just a 14 year old. I want to make game because when I played Final Fantasy VII on my iPad, I knew that I had joined something that can never be forgotten. Never. So I wanted to make a fan game as a tribute to Square Enix when they chose to risk it all on their first Final Fantasy to be known or forgotten. After that, they have made us cry, made us laugh, and even made us feel like we wanted to be there. Like we wanted to be a kid again. Same with Kingdom Hearts even. They made possibly the BEST crossover in video game history! No one else can top that!
Overall, I just need help making game. I’ve already gotten the story down. I will take some advice on the story if you don’t like some things in it. Same with the characters and their classes. Although, you need to know that most of these characters in the game are based on real people that mean a lot to me. So don’t change personalities and looks is all I ask. Other than that, I just need advice from those who have made games with software. Hopefully, I can help in the process with the models and character designs if I get Blender sooner than later. YOU can help with making the game work. Think of it. During the creation, we will feel almost like, and when they made their first Final Fantasy. I should mention : hopefully, we are NOT going to make sequels lol. We will feel like those gentlemen who wanted to bring something new like we will hopefully do the same. I’m asking everyone who reads to help and give advice…because…if the people at Square Enix saw that people were making fun of a badly made fan game to honor them, it would make them feel bad. WE don’t want that. We want to honor those in Square Enix who have made such great games that have given us so many emotions that we can’t even forget the first time we play it. So please. Help me make to honor Square Enix and thank them for the spectacular games they have made over all these years.
Put together the baseline for a procedural house generator evening.
cartrdge/hippowombat/woodbound-villager-house-generation