Hi,
is my hobby RPG I’m working on in my spare time.
I’m mostly interested in c++ and as you can see most content stuff is from the great infinity asset release ( and my level design is worse
)
Things :
- BlackMageSpells
- WhiteMageSpells
- EnemyTargetSystem
- NPCTargetSystem
- NPC Bots, which are configurable
:: For example you can configure up to 5 Target points the npc should move to, and set animations and timeouts for each of target point, so the NPC can interact with its environment.
:: It is also possible to make npc static so it should not follow any target points
://s27.postimg.org/7o69xef67/ai_attributes_2.jpg
My Todos:
- SummonerClass
- Enhance melee combat
and a looot more
A short video:
=VQD6TD9xuME
Pretty much everything I can do was in c++ and extended due to blueprints.
If someone is interested I can also share things.
Maybe I’ll update when I find the time.
Hope you like it ![]()
Best