Just a little test, a simple terrain patch generated procedurally and modulated with a simplex noise algorithm (in C++) :
://ibin.co/2CcdPSGQSYE4
://ibin.co/2CcdgJZOmFEn
Just a little test, a simple terrain patch generated procedurally and modulated with a simplex noise algorithm (in C++) :
://ibin.co/2CcdPSGQSYE4
://ibin.co/2CcdgJZOmFEn