I meant to build the first time but ended up making a loot crate the last time but the end result of will be a weapon customization station for the player to interact with and be prompted with menus to change out components of their weapons.
The base model and test animation are in place for the weapon bench, Ill need to go back and tweak some of the timing and feel of the animation. Once all the main parts are where they need to be for the bench they will need to get moved to a skeleton and then it can be ported over to Unreal for blueprinting player interaction.
Critiques more than welcome!
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