.be/W-Xe8GhHqTk?list=PLRj_wus6cNtII7NMwXsi-KCoC0jfvTbjs
DEITY: Super Heroes Demo Development in Progress. Building on top of LYRA Framework. The Game will Several Supers (Some Human, some Not) with Multiplayer and Open World Superbeing-vs-Humans (1-vs-N).
Just getting Started. Currently, No Estimated Time of Arrival (ETA). Want to know more? Visit Our Discord.
LYRA MOD: Fast Way to Add Custom Camera
For those interested in modding LYRA Camera System for a custom camera system. Theres a C++ class you inherit from. I’m using it to integrate V8Supercam and its the fastest way I’ve been able to add ‘True First Person’ with Third Person Manny/Quinn Characters.
- I created a CustomPlayerController inherited from ‘LyraPlayerController’ BP.
- In the CustomPlayerController disable the PlayerCameraManagerClass (Set to None).
- In the GameMode use the CustomPlayerController for player controller class.
- Afterwards, I simply added my Springarms & Cameras to the main skeletal mesh component ‘SKM_Manny_Invis’ mesh in the ‘B_Hero_ShooterMannequin’ BP Class.